

Other bugs included problems with installation, saving game files, graphics, and gameplay. One major bug would cause a player's system files to uninstall when the game was removed. The game received lackluster reviews and was plagued with bugs. By the first week of November, Ruins of Myth Drannor had sold 55,211 units in the United States. It finished 20th on NPD Intelect's chart for the month of September overall, and maintained this spot in October. According to Ubisoft, the game surpassed 150,000 sales in its first 14 days. It held this position on the following week's chart, before falling to #9 in its third week of release. In the United States, the game entered NPD Intelect's computer game sales chart at #1 for September 23–29, 2001. He remarked that certain retailers had placed notes on their displays to warn customers about the title's bugs.

Reception Sales Īccording to GameSpot's Desslock, Ruins of Myth Drannor "sold extremely well during its first few weeks, but bad word of mouth and reviews crippled future sales". While Baldur's Gate II: Shadows of Amn implemented a few elements from the 3rd edition, Ruins of Myth Drannor was the first game attempting to comprehensively adapt those rules. Producer Chuck Yager said the game was originally designed using the Advanced Dungeons & Dragons 2nd edition rules, but was converted to the 3rd edition rules partway through development. They must travel to all areas of Myth Drannor, including dungeons and catacombs beneath the city, in an attempt to stop evil from taking over the region. Once the elven ruin is completely in their thrall, the cult intends to expand its domination one city-and one soul-at a time.įour heroes are sent to Myth Drannor by Elminster to stop the dracolich and the sorcerer queen from using the power of the Mythal to conquer Faerûn.

A dracolich and his sorcerer queen have seized control of the Mythal, the ancient magic that once protected the long abandoned elven city of Myth Drannor. The story is set in the city of New Phlan.
