

What's Up With The Whispers? The Whispers show up throughout Final Fantasy 7 Remake, preventing changes from happening in the established course of FF7 events. But what the hell was actually going on at the Destiny's Crossroads, and what does it all mean? The finale of Final Fantasy 7 Remake is a timeline reboot, and it has massive implications for the inevitable Final Fantasy 7 Remake Part 2, as well as whatever comes next. It's in Chapter 18 in particular that FF7 Remake becomes something more than a modern retelling of the original and adds a whole bunch of new material. Now Playing: Final Fantasy 7 Remake Spoiler And Ending ChatĪnd then you come to the last few chapters of FF7 Remake, where the biggest deviations are found. New or old fan, Final Fantasy 7 Remake is worth your $60 and then some.By clicking 'enter', you agree to GameSpot's Does it do justice to the original? Is it as good as previous groundbreaking games in the franchise? Was it worth the 15 year wait? The first two questions can only be answered in the coming years, depending largely on how well subsequent parts are crafted. Like all major Final Fantasy releases, this game launches with questions about its legacy. But it's hard to care when the first entry is so carefully and lovingly made. The cynic in me suspects Square Enix is splitting the game into multiple parts so they can enjoy multiple paydays. It's not just how visually arresting the game is: The environments, from the neon Wall Market red light district to the sterile Mako reactors, are dense with detail and feel like they live and breathe. But the man hours that went into it are evident beyond its technical prowess. Square Enix A love letterįinal Fantasy 7 Remake is a spectacle, easily one of the best-looking games I've ever played. And, like everything else in the game, the combat is visually marvelous.Īs far as risky bets go, between combat and story, Square Enix goes two for two here. The difficulty is just right, forcing you to strategize without punishing players too harshly. Regardless, the developers did so much right here. As a result, you'll likely use a narrower variety of materia than in the original. The fast-paced action rewards attacks more so than strategy around casting buffs to your party or inflicting status ailments on enemies. The materia system - magic orbs that slot into your weapons and armor, allowing you to use magic and other abilities - feels a little out of place, too. Since most enemy attacks interrupt actions like healing and item use, this can be frustrating and sometimes makes battles feel driven by luck.

You'll often struggle to see enemies outside of your character's field of vision. Other times you'll need to be far more strategic, slowing combat down at particular times to take advantage of attack patterns and enemy weaknesses.Īgain, there are faults. At times you'll feel like the ultimate fiend hunter as you Rambo your way through a hoard. It's a rewarding and stylish combat system. But when your Active Time Battle (ATB) gauge fills up - which it'll do after you cause damage, take damage or block damage - you can slow the battle to bullet time and cast magic, perform abilities, use items and more.

You'll perform regular attacks like you would in a game like Devil May Cry or Kingdom Hearts.

Yet there remains some turn-based flavor to stoke the nostalgia of those who played the original. Square Enix has taken a title synonymous with turn-based combat and turned it into a fresh real-time action game. New era, new combatįinal Fantasy 7 Remake's combat also successfully makes a bold transition. But despite these issues, the incredibly bold transition is almost entirely a successful one.
